
Game Designing
Explore every aspect of game production, from character modeling and environment design to game asset creation and animation. You’ll work with leading software such as Adobe Photoshop, Blender, and Unreal Engine while mastering techniques like UV mapping, rigging, and concept design. By the end of the course, you’ll have a standout portfolio to take your game design career to the next level.
Comprehensive Game Art and Design Program
Turn your passion for art and storytelling into a rewarding career with our 2-year game designing course. Ideal for creative individuals, this program covers everything from the fundamentals of game design to advanced techniques like 3D character animation, retopology, and texturing.
With a curriculum that emphasizes real-world applications, you’ll gain experience in game mechanics, level design, and game engine integration. Utilize powerful tools such as Autodesk Maya, Blender, and Unreal Engine to craft stunning game visuals. Complete the program with a professional-grade portfolio that highlights your unique style and expertise.

Overview
Course Details

From conceptualizing characters to designing breathtaking environments, this course equips you with all the skills needed to bring virtual worlds to life.
You’ll learn to create game-ready characters, props, and environments using industry-standard tools like Blender, Autodesk Maya, and Unreal Engine. Gain expertise in game mechanics, storyboarding, and texturing, and build a professional portfolio that showcases your mastery of game art and design.
FEATURES:
COURSE CONTENT
- Professionally curated curriculum tailored to industry standards
- Studio-inspired video tutorials for immersive learning
- Hands-on, assignment-based training for real-world expertise
COURSE DELIVERY
- Expert-led masterclasses by renowned industry professionals
- Training delivered by seasoned faculty with real-world experience
EXPERT MENTORING
- Personalized portfolio development under the guidance of industry leaders
- Interactive online platform for continuous mentoring and skill enhancement
- Introduction to Game
- Production Process
- Art for Games
- Light, Colour & Perspective Fundamentals
- Game & Stories
- Game Design Documentation
- Designing Game Characters?
- Game Mechanics
- Concept Design for Game Character
- Game Level Design - Process & Practices
- Concept Design for Game Environment
- Introduction to Game Engine
- Game Concept Art Portfolio
- Introduction to Blender
- Game Asset Modeling
- Retopology of Game Asset
- Texturing of Game Asset
- Game Character Modeling
- UV Mapping,
- Texturing & Sculpting
- Game Character Rigging
- Game Character Animation
- Character Setup in Game Engine
- 3D Game Art Portfolio
SOFTWARES USED
Adobe Illustrator CC | Adobe Photoshop CC | Adobe Audition | Adobe Premierpro | Blender | Autodesk Maya | Unreal